50% more aircraft are involved in a port strike if you have the first "Base Strike" naval doctrine ). Press question mark to learn the rest of the keyboard shortcuts. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of . Furthermore, you could start taking some of the focusses from "Plan East". They work similar to naval invasions, just their range is limited, you need air superiority to execute them, they are much faster and instead of convoys, you need enough transport planes in the local air base to bring all your paratroopers to the target location. All His Children has provided care for my son that has gone above and beyond our expectations. If it is from the harbor of a puppet you have to call the puppet into the war. Restarting the game fixed it. Maybe it will come in handy in the future when your game bugs out. Aug 3, 2016 @ 6:17pm or we have no access there #7. equinox1911. Ask a new player or non-player, "please navally invade province X". One change that is indicative of the process is the removal of transport ships. Francisco Craveiro Lopes (Quartermaster General): . You must first have them on a region that has a port, then move them to another region with a port. How to disable naval transport on an army or at least in general. Both weather and terrain have an impact on the supply system - the tables in the weather and terrain pages on the wiki provide the figures for the various supply impacts for different terrain/weather states. For ports, the base capacity for ports connected via convoys increases by 3 for each level of naval base, up to an effective maximum of 35, though the amount of supply sent by convoy can never exceed the rail connection to the departure port. These manuals cannot stand alone, but should be used interchangeably. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I've tried changing the origin port, no dice. Each ship has a number of slots for modules depending on its hull type, located above and below its portrait in the ship design screen. I'm convinced it's a bug, so I tried reloading then restarting, but no luck. Everything was working just fine, I'd select the division and right-click where I want them to go. JavaScript is disabled. I'm in a captured port on an enemy coast and want to reinforce a flanking force by naval transport to another port I took by invasion. We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. Well, it took the Allies 3 years to go from "we need to naval invade Europe", to actually getting it done! 1 invasion per army. 7. Population adds supply on a diminishing scale from 0.01 supply per province in a state of 30.000 people, to 4.25 supply per province in a state with 23.6 M people. Given this, its important to be mindful that while there might be enough state supply to support any units outside of hub range, those units will still have to share that state supply with units drawing supply from hubs or ports. Holding down the Shift key will show the range of the supply hub (at that time range can change with weather). I. If my initial naval invasion is successful and my army grabs the province, how do I get more units to land? Like manpower and equipment, if a unit is cut-off from their capital, it wont be replenished. 2. There are significant penalties for being out of supply to a range of unit characteristics. You also have to set up an offensive line and remember to assign them to it ( that works for me ). TL;DR: transports have basically been merged into the convoy system. Right amount of troops (controlled by your transport tech). you probably dont have control of the suez if the war already started, so you will need to take the suez canal first. The regions must be the . The most important and complex element is the system of supply, which was overhauled in version 1.11 (the Barbarossa patch). How the fuck do I naval transport my soldiers to my own port? By default, each supply hub is set to not motorized, indicated by a horse. That gave me a valid war goal, though I have not declared war with China yet. I'm convinced it's a bug, so I tried reloading then restarting, but no luck. I don't want to restart; that'd just make me not play the game again. This is with the divisions in Kyushu selected, hovering over Korea and the East China Sea. (MtG did away with the manual rebasing of a specific home base from which to calculate range.) so you either have not convoys or you don tknow how to do that: Make frontline/garrison/retreat order where you need it and thats it (keep in mind you must have a prot, and the other one is that you must have all troops on a port and move them to another port. Interactive corporate website. That wikilink posted by safe-keeper is good. I have put them into a port then clicked another port to try and have that work, but it did not work either. What does pausing the AI do in Hearts of Iron 4? Where is the code in HOI4 that defines how an AI decides on events (e.g. Is it plausible for constructed languages to be used to affect thought and control or mold people towards desired outcomes? While state supply from population and infrastructure will be in every (non-impassable) state, a few states dont have victory points, and many states have no base supply. This automatically toggles the level of motorization set for the army on hubs that are in range of where the army is drawing supplies from. Press J to jump to the feed. I've gone through several threads and cannot find a definitive answer: You must log in or register to reply here. I can do it by moving a unit to a port & then selecting the port I want it to go to when there is no land connection but how do I do it when there is a land connection? houseboat netherlands / brigada pagbasa 2021 memo region 5 / hoi4 cannot transport to a non naval base. Mostly only subs and tradeships. As long as a division has a connection to the capital via a continuous path through friendly provinces, ports and/or convoys, manpower reinforcements will arrive - although at very low supply levels they can take a long time. Press J to jump to the feed. I had no idea what I was getting myself into. Most of the work involves discovering and solving the population's underlying issues, that is, the root causes of their dissatisfaction. Naval invasion can bug out. Train requirements for the network as a whole can be found in the logistics tooltip, which can be brought up by hovering over the logistics icon at the top of the screen (it looks like a crate with a percentage next to it). Now, I can't. FROM THE AUTHOR: This study revolves around friction, meaning the ubiquitous uncertainties and inescapable difficulties that form the atmosphere of real war. Aerial supply is provided by transport aircraft flying Air Supply missions. Yes, in HoI4, naval invasions are a confusing game mechanic. However, military units alone cannot defeat an insurgency. Questions, Paradox Now, that doesn't work, even on loading. Previously, I could right click to an overseas location regardless of them being in a port. BICE also introduces a minimum consumer goods level . The single most resonant and carefully imagined book of Dicks career. You must then click Another province with a Port/Naval dock that has NO land connection avaliable. (40 second video) :. Checking an area to see whether the heatmap shading is due to mostly hub or state supply will provide a clearer indication of the effective supply in the province if more forces are moved into the state in other provinces. How do I reinforce my landing troops?. Aug 3, 2016 @ 6:19pm You need naval surpremacy iirc in all the zones it would pass through. You can read about this technology in the naval research section. Assigning too many . This is one of the few areas where submarines excel; only capital ships can match their range for invasions: Remove "random state" infrastructure rewards from focuses and allow us to place the reward upgrades manually. This is with the divisions in Kyushu selected, hovering over Korea and the East China Sea. In effect, state supply is applied first, hub supply applied second, and air supply accessed last. PopePasta. You need to have naval superiority (>50%) along the route the invasion takes. and our Actually building railways can be done in a number of ways: Each additional level of rail will increase the size of the total amount of supply in the hub, which means the amount of supply flowing from the supply hub outwards is also increased. Transport air wings flying air supply missions can only use state and hub supply, and cant draw themselves on air supply. Note that the level of infrastructure that matters is the level of infrastructure for state containing the province from which the supply is flowing. Both ports and supply hubs can be constructed in the territory of allies, and of subjects. Clearly a bug, completely game breaking. From Hearts of Iron 4 Wiki. But putting units in a port, and then clicking on a distant port simply makes them scurry across the continent of Asia. As Japan, this is completely game breaking. or tell you why you should have engineers in your marine division (you did, didn't you?). The follow up, where I transport troops to the naval port I captured. The purpose of the focus group is to understand how a player new to HoI4 would expect to conduct a naval invasion. This has the advantage of reduced micromanagement of hub motorization levels, but it can lead to fluctuating demands for troops, as the number of hubs in range of the army changes over time. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. For naval units, being less than fully supplied impacts directly on spotting efficiency and repair speed, but it also reduces the rate of fuel received, which depending on the fuel situation can have an impact on their efficiency in combat as well. It may not display this or other websites correctly. So, I went back to the first save I have for this game -- no luck, can't move troops still. The purpose of the focus group is to understand how a player new to HoI4 would expect to conduct a naval invasion. Yellow: There is insufficient supply for the units in this province, but there is still enough to provide a reasonable partial level of supply. I want to get my new divisions over there to make sure I'm all good. You must log in or register to reply here. Aerial supply is provided by transport aircraft on a dedicated mission and is available in an air zone. Some franchises and games of note: Stellaris, Europa Universalis, Imperator: Rome, Crusader Kings, Hearts of Iron, Victoria and Cities: Skylines. In some cases can mean provinces with no hub supply at all will receive some hub supply, although as noted above, the increasing size of "supply flow drop-off" the further from a supply hub means that extensions in range are likely to be limited. What are best Hearth of Iron 4 mods that'll make your Hoi4 . How to score victory against government in exile? New comments cannot be posted and votes cannot be cast. Chinese states). Arqade is a question and answer site for passionate videogamers on all platforms. Redirect to: Construction#Naval base; Retrieved from "https . Increasing the level of the rail connection to the hub. Like manpower, the rate of fuel resupply slows if a unit is not fully supplied. The books are compact, tightly-bound paperback, full-size (8 1/2 by 11 inches), with large text and glossy covers. Note that trucks assigned to motorization of supply hubs, whether directly via hubs or by selection the motorization options for armies, do not consume fuel or manpower. I havent tried naval invasion yet but I would assume you can just move troops onto enemy beaches fine. It will prompt you to click a port the invasion will launch from. As long as the total amount of supplies required by units in the province is less than that supplied, units will be fully supplied. What is the correct way to screw wall and ceiling drywalls? Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. Suggestion for improvement of UI for naval transportation from friendly to friendly area: Suggestion for improvement of UI for naval transportation from friendly to friendly area. Like state supply, the total amount of supply provided via this is available in any province in the air zone in which the air supply mission is flown (regardless of whether it is in range of the transport aircraft or not). Edit: not talking about invasions. This obviously requires a navy. A state with a victory point in it will get 0.2 state supply from this, and then a further 0.05 supply for the total VP value of the victory points in the state (so, for example, a state with one 1-point VP, and one 5-point VP, would have 0.5 supply from VPs, made up of 0.2 base and 0.3 from 6 VPs in total in the state). Attack (with a higher max penalty for units defending (-50%) than units attacking (-20%)). Previously, every step of the process required personal management and the new method not only cuts down on that micromanagement but also prevents the kind of oversights that seem extremely unlikely at . Views: 0 Screenshot from 2022-02-17 10-17-46.png . scatterbrain2015 2 yr. ago. my friend is dumb that's why I made this. Supply grace and stored supply refer to the same thing, which is the amount of supply greater than 100% that will be stored by a division if it is in a fully supplied province. JavaScript is disabled. It's just a matter of making the most out of whatever forces you have in the area. Transport Planes are used to stage paradrops with Paratrooper divisions. 5. The other is an armoured train, more on which below. This command adds the specified amount of naval utility to your naval . I feel a bit stupid having to ask this, but how do you transport a division by ship? Valve Corporation. so you either have not convoys or you don tknow how to do that: Make frontline/garrison/retreat order where you need it and thats it (keep in mind you must have a prot, and the other one is that you must have all troops on a port and move them to another port. Learn more about Stack Overflow the company, and our products. It will not work in later versions. To transport them between friendly ports, have them first move to a province with a port, and then order them to move to another port province by clicking the harbour icon (the anchor). I just see a message on the 'arrow' that says 'no divisions assigned 0 transports' I have just basic Transport researched so only try assigning a max of 10 divisions but whatever I do when I try and assign to the order I just get a red 'x' under the mouse cursor. The Best Mods of HOI4. herculoids gloop and gleep sounds Answer: Well, I have seen the stats for Bangladesh in the modded version of the HOI4 game for 2017. Prepare your navy and your marines to the closest islands owned (Marshall Islands) to naval invade Hawaii then to West Coast America, the final ocean province outside of California can be reached by separating your three 4000km range light carriers (Hosho, Akagi and Kaga). I saw that you need ship to transport your troops to cross a sea. I tried to invade Malta but my 8 troops always got it's ass kicked despite artillery, air and naval superiority there by angry Brits. Be mindful that each level of infrastructure costs 6000 CIC such that four levels of infrastructure in one state cost more than a new supply hub. Everything was working just fine, I'd select the division and right-click where I want them to go. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Press J to jump to the feed. Province: Total and available supply in a province. How the fuck do I naval transport my soldiers to my own port? This is with the divisions in Kyushu selected, hovering over Korea and the East China Sea. All trademarks are property of their respective owners in the US and other countries. it is a bit confusing, your commands override the AI but as soon as it is done they get control back. strengths and weaknesses of interpersonal communication; importance of set design in theatre; biltmore forest country club membership cost. There is no conversion time, however, for supply hubs. However, unlike state supply, air supply is drawn last, so units only draw on air supply if they cannot meet their full supply requirements from state and hub supply. I really have no idea what I am doing wrong. After motorization, increasing the level of the rail connection is the next most powerful and often (but it depends on how far the supply hub is from your capital by rail) the next quickest. The range of a supply hub, and the amount of supply from the hub in a given province. He is learning by leaps and bounds and we couldnt have picked a better development center in the Springfield area. Converted to per 1 million people, the scale slides from 0.3 supply per million sparsely populated states to 0.18 supply per million in very densely populated states (e.g. The other way to achieve hub motorization, is to assign it at the army level. Edit: I just loaded back to a previous save, before I had the war goal with China. Thanks guys, for the help, but that's not my problem. Holding down the Shift key will show the range of the supply hub (at that time range can change with weather). Each extra click will place construction orders to increase it by a further level. For supply hubs, the base capacity increases for each additional level of rail connection to the capital, based on the smallest rail level at any point in that connection (so, for example, if there are three stretches of track, two at level 2, and one at level 1, the connection is considered to be a level 1 connection to upgrade it to a level 2 connection, the level 1 stretch of track would need to be upgraded to level 2). The four means by which hub supply can be improved are by: Note that the first three methods (motorization, increase the rail connection level and increasing the level of infrastructure) all stack on top of each other - so a an un-motorized supply hub in a state with level 1 infrastructure and a level 1 rail connection would have the shortest possible supply range, while a fully motorized hub with level five infrastructure and a level 5 rail connection would have the longest possible range. They're all running across Asia. i just got the game and i put them on a province with a port and clicking on another port but does it have to be your port or could it be a friendly port? Went Italy first but have military access with all Axis nations. The final of the three pillars of the supply system is aerial supply. JavaScript is disabled. In The History Buff's Guide to World War II, Thomas R. Flagel leaves no stone unturned as he presents dozens of top ten lists that examine the politics, leaders, and battles of the Second World War. If you spot a mistake then you are welcome to fix it. Why is this the case? To achieve the maximum of any divisions, having combinations of 10,20,40 width in divisions will grant players high effectiveness in any given battle. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Xsolla is an authorized global distributor of Paradox Interactive. change to a bright green color (bright yellow if there is a 5% to 50% chance that the troop transport convoy will be engaged by enemy forces en route to the destination port, bright red if there is a > 50% to 100% chance that the troop transport convoy will be engaged by enemy forces en route to the destination port ). As Japan, this is completely game breaking. Ships are grouped into fleets. Attrition - if a units level of supply drops to 35% or less, it will begin to take supply-based attrition, increasing the amount of equipment the unit uses by increasing amounts the further supply drops.